Riddhiman Das
Product Architect, EyeVerify, Inc.
Bachelors of Science in Computer Science, Class of 2012
Current City: Kansas City, MO  Hometown: Guwahati, India
Twitter Handle: @rdasxy

What drew you to Computer Science?
I was lucky that I figured out what I wanted to be when I grew up when I was still young. When I was 7 years old, my family got our first computer; I was so fascinated by it that I decided that I was going to become a computer scientist when I grew up.

I was exposed to computing concepts early– my parents would get me undergraduate level programming books while I was still in elementary school. They tried to get me the best resources possible to help me learn as much as possible.

I knew in my early teens that computing was going to bring about tremendous change in our lives, and that I wanted to play a part in the “Information Revolution” that was going to have an immense impact into the 21st century human civilization.

How do you keep up with the rapidly changing field of technology?
I often joke that Hacker News (https://news.ycombinator.com) flows through my veins. I am plugged into several online communities through social networking sites, as well as regularly reading numerous technical journals, blogs, websites, etc.

I have also started taking several MOOCs (massive open online course) lately through Udacity and Coursera, which has really helped me pick up newer technologies.

How did UMKC prepare you for your career?
The School of Computing and Engineering has a very thorough Computer Science program. The content I learned as an undergraduate was comparable, or sometimes even better than top Computer Science schools around the world. What was even better about the school was that because it is smaller, I had easy access to all my teachers and faculty. They all knew me personally and made several opportunities available to me that would not have happened at a bigger school.

I was part of several research projects that really helped me refine my skills as a computer scientist. It was also fun because I got to present my research at several conferences, where I met folks from universities around the world. When I graduated with my undergraduate degree, the research I was involved with was nearing commercialization so it ended up being my full time job.

Seniors Design App for Microsoft’s New HaloLens

By Alex Maurer

Every semester at UMKC’s School of Computing and Engineering (SCE), students apply their skills and knowledge to their hands-on Capstone Senior Design Project.  For computer science seniors Eric Lytle, Zach Wolf, Jarren Back, Cameron Knight, Eric Wilson, and Alex Mammele, this capstone project afforded them the opportunity to work with the innovative technology of the HoloLens.  Teaming up with the School of Computing and Engineering’s Recruitment staff, these seniors designed an app that can be used in high school and middle school classrooms throughout the Kansas City area to showcase the exciting and cutting-edge work of SCE students.

Through the use of the programming language Unity, a language that will be introduced into computer science classes in SCE this spring, they developed an app that provides a mixed reality for users that combines augmented and virtual realities.  With this app, users can spatially map the environment they are standing in and incorporate holograms that interact with their actual environment.  In this case, UMKC’s mascot, Kasey the Kangaroo, will chase after objects that the user can “throw” into their environment.  This gives the user a fun interactive experience with the environment they live in (augmented reality) and the objects created within the app (virtual reality).

Due to the recent release of the HoloLens, these students were presented with the unique challenge of not only programming the app, but researching and discovering how to create successful programming and code through a trial-and-error process.  While this process proved tedious, Eric Lytle noted that the “exploratory programming” of this app was one of their favorite experiences with this project as it allowed them to develop new skills and knowledge, and be at the forefront of technology.  Not only did this exploratory programming provide a unique experience for this group of students, it also stands to create new opportunities for future SCE students who seek to further develop the app and create new uses for the HoloLens.

Learn more about the HaloLens at: https://www.microsoft.com/microsoft-hololens/en-us

View the HaloLens in action at SCE: https://www.facebook.com/pg/UMKCSCE/videos/?ref=page_internal