Week 1: Introduction to VR and AR and Project Management
Week 2: 2D and 3D Asset Creation – Modeling
Week 3: 2D and 3D Asset Creation – Modeling
Week 4: Basics of Interactive Content Development
Week 5: Interactive Content Development
Week 6: Rigging and Animation – Modeling
Week 7: Rigging and Animation – Modeling
Week 8: Scripting and Programming Techniques
Week 9: Scripting and Programming Techniques
Week 10: Spring Break
Week 11: Advanced Interactive Content Development
Week 12: Deployment for Stereoscopic Immersive Systems
Week 13: Deployment for Stereoscopic Immersive Systems and Solutions with Natural Interfaces
Week 14: Mobile Application Development and AR Application Development for Mobile Platforms
Week 15: VR Application Development for Mobile Platforms and Geometry Conversions and Optimization including CAD and DCC
Week 16: Creator AVR – Development and Management of Content
*Course Modules are subject to change before course start date
CERTIFICATION
Within the duration of the training participants will be given an opportunity to apply for EON Certification. There are various certification programs and examinations prepared as additional benefit from EON Reality to the trainees:
EON Certified AR/VR Developer – Level 1
- Certification that is possible to be conducted after successful completion of the 1st stage of the training – General Knowledge Transfer
PREREQUISITES/REQUIREMENTS:
Those wishing to enroll in the VR Innovation Academy at UMKC will need to meet the following:
- Strong computer fundamental skills, (document managements, folders, word processing, spreadsheets, etc.)
- Helpful: Basic Coding, Photo editing, 3D modeling, gaming or related experience on any software or coding applications.
- Pre-enrollment interview with UMKC team to outline course requirements and expectations
- Commitment to attend all classes and to fully engage in all learning experiences
WHO SHOULD ATTEND?
This program is intended for those individuals who want a quick, in-depth, entry into the field of Augmented and Virtual Reality content development. This is a high rigor and immersive training that will provide you with hands-on experiences in all facets of content creation providing you with multiple skills and experiences adaptable to a variety of occupations or applications. The program is for those who are new to Augment and Virtual Reality and want to learn more and it is for those who wish to expand their skills and abilities in this area.
CONTACT
Christina S. Davis, M.S.
Director of Continuing Education
School of Computing and Engineering
547B Flarsheim Hall, 5110 Rockhill, Kansas City, MO 64110
816-235-1262 | davischristina@umkc.edu